Active rules
Campaign Profile
Character creation overrides: Essence 1; 22 initial Charm dots, at least 16 qualifying as Caste/Aspect/Favored/Key/native; 21 freebies; all Excellencies free; maximum Ox-Body purchases free and automatic; flaws capped at 7. Excellencies cost 1 Mote/Temporary Essence and last for the scene.
Advancement
XP costs equal freebie costs. Permanent Essence upgrades cannot be purchased. Automatic Ox-Body purchases increase when Essence increases by story award or other approved means.
Combat cadence
First offense and first defense each round do not split pools. Extra actions resolve at the end of initiative, cycling through initiative order. Firearm parries may reflect net successes back at the attacker.
Anima banner
Black Vault revised anima rules: manifestation is voluntary while spending Essence. At Essence 1, muted EPT is 1 and visible EPT is 2; the banner fades 3 minutes after Essence spending stops.
Wonder-forging
Use Black Vault Prodigies, Gadgets, Arcana, and Splendors. Exalts may use legacy Mage Wonders but do not create them under the replaced M20 system.
Step 1
Identity & Exalt Type
Step 2
Attributes
✓Player-selected special✓Fixed by caste/type—Not available
| Attribute | Category | Special | Total | Special allocation | Freebie dots | Freebie cost |
|---|
Step 3
Abilities
✓Player-selected special✓Fixed by caste/type—Not available
| Ability | Category | Caste / special | Total | Bonus allocation | Freebie dots | Freebie cost |
|---|
Step 4
Advantages
Essence1Fixed by house rule
Essence pool10Muted 1 / visible 2 EPT
Willpower0 freebies
Flaw limit0 / 7Adds to freebie budget
Automatic Background Grants
Backgrounds
| Background | Dots | Freebie dots | Notes |
|---|
Merits
Potential witchy stuff Brigid's Heir and Hedge Magic are highlighted. Heart-Eaters qualify as Twilights for these options under the house rules.
| Merit | Points | Witchy? | Notes |
|---|
Flaws
| Flaw | Points | Notes |
|---|
Step 4 continued
Charms & Native Powers
Automatic, free grants
Initial Charm allocation: 22 dots, at least 16 qualifying. Automatic Excellencies and Ox-Body do not consume these dots.
| Charm | Rating | Allocation | Qualifying? | Category / notes | FB cost |
|---|
Secondary Powers
| Name | Allocation | Notes | FB cost |
|---|
Optional systems
Witchcraft & Sorcery
Review flag: this section is intentionally highlighted rather than applying an unpublished blanket discount. The later freebie/XP discount for “witchy stuff” remains TBD.
| Purchase | Kind | Rating / count | Cost | Notes |
|---|
Character core
Intimacies & Type-Specific Notes
| Intimacy | Context / intensity |
|---|
Exaltation, appearance, and personal notes
Combat sheet
Equipment & Derived Combat
Catalog priority: Use Exalted vs World of Darkness weapon, armor, and shield statistics where listed; use Mage statistics for omitted gear. Shield handling below follows Mage.
Shield rules: a facing shield adds +1 or +2 difficulty to hand-to-hand attacks. Against projectiles it also reduces the blow by one success per Shield Rating. A dedicated Dexterity + Melee block may be required.
Round structure: one base attack and one base dodge/block/parry do not split pools. Extra actions occur after normal initiative in repeated initiative-order passes.
Firearm parry: Exalts may parry ranged attacks. Under the house rule, net parry successes against firearms may be reflected back at the attacker.
Soak: Exalts roll Stamina + armor against bashing, lethal, and aggravated damage at difficulty 6.
Black Vault crafted-item planner
| Type | Name | Rating | Concept / function / limitations |
|---|
Portable character sheet